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Ancient Realms

Role:

Lead Creator and Lead artist

Description:

Ancient Realms is a fantasy-action game, that is a crossover between the two myths: Norse Mythology and Legends of King Arthur (Medieval). Players will have the option to chose between two sides: The Knights Of The Round Table or The great heathen Viking army. Both sides will have different endings as to which army will win, although it comes down to the player. The gameplay is inspired the games Witcher and Assassin's creed Valhalla, the common part about the mechanics is that Witcher is set within a medieval-like setting and Valhalla is set as well within the Norse village environment. 

Overall, I thought it would be a good idea to have two different myths combined and research how they would interact with each other. Which results to a violent, bloody war and fight to the death if necessary. The software's I used to create characters, weapons and vehicles were Zbrush and Autodesk Maya. I also used Adobe Photoshop to produce concept art for the characters' looks and environment layout. I plan to use Unreal Engine for game testing once, all the assets have been completed.

Year

2022 - 2023

Genre

Games design

Platform

- Online campaign

- Online multiplayer

- Offline campaign

Console release

- PlayStation

- X-Box

- Steam/ PC (Higher in gaming market)

Digital Modelling

Texturing Viking gear/weapons

Hacknplan - final textures.png
Hacknplan - experimenting with materials.png

3D model of Viking warrior

Hacknplan Zbrush model complete.png

Texturing Viking boat with different materials

Hacknplan - texturing snake boat.png
Hacknplan Maya work - Raven boat.png

3D models of Viking boats and weapons 

Hacknplan Maya work - Updating assets.png

Fully textured battle axe

image.png

Concept art

Knight mind map.png
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