Requiem
ROLE:
Lead Creative and Lead artist
DESCRIPTION:
Requiem is a 3rd person action, with the genre of Sci-Fi and thriller that takes players into a whole crazed experience of puzzle solving. As well as intense combat battles with enemies and most importantly, large open world roaming gameplay. The plot is about a Martian warrior creature who receives a faint signal from the other side of the galaxy and is determined to find out whom sent it. He ends up on a devastated planet which he soon discovers that it was future earth and encounters inhabited monsters growing from within the planet.
The software I used to design the games' concept art, was Adobe photoshop. Using this to design the main character's different appearances, different settings on the planets, the main character's home-world and the apocalyptic environment of future earth; including the type of creatures living there.
YEAR
2021
GENRE
Games design
PLATFORM
- Online Campaign
- Offline Campaign
Console release
- PlayStation
- X-Box
- Nintendo
- Steam/PC